Legendary Era(All factions unlock) English Version
V1.5.10(2019/1/25) is now updated.
(You can also play without the last roman dlc but this may make gepidae and greuthingi has no soidler to recruit ,also the lv5 military buildings of rome)
A simple english translate version.(I use translation software to translate the countries’ introduces and some buildings’ introduces are just use the same sentence to replace which may make ocd players feel comfortable.Except above, I translate the rest by myself)
BEWARE:This mod is just for fun,do not take too much care on history,just enjoy the gameplay.
BEWARE:This mod is just for fun,do not take too much care on history,just enjoy the gameplay.
BEWARE:This mod is just for fun,do not take too much care on history,just enjoy the gameplay.
If you like this mod,plz rank it, I really want a five star praise ,thank you XD.
——————————————————V1.5.10update log(2019/1/25)——————————————————————
1.Fix bug from CA:make a new buff data to fix the bug that cause wrong description for missile range
Detail:CA did something which lead to the change that every point for the missile range buff increase missile range from 1% plus to 0.01 plus since game version 1.5
Cause:Nobatia’s snake god describe as increase 100% missile range,while the truth is increase only 1 missile range.
2.Fix bug from CA: gem building’s construction condition is incomplete,which causes thuringi and marcomanni can not build them.
3.Rewrite script:remake script for marcomanni and aturpatakan to try best avoiding a bug from CA.(still not promise totally avoid)
Detail:CA’s battle result record is incomplete, sometimes it doen’t work well.
Cause:marcomanni and aturpatakan’ battle buff can not added correctly.
4.Fix bug:Marcomanni’ heroic victory buff can not affect correctly.
5.Fix bug::Some tech of mazun will lead to no more additional generals to recruit.
6.Rolling back:Temporary cancel the climate rewarm change to avoid a bug from CA that when triggering rewarm event,the battlefield would be totally red.
7.Rolling back:Temporary cancel the change for UI stats to avoid a bug from CA that reloading value suddenly become 0.
8.Now all the factions can be selected in custom battle.
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Some materials got from mods under:(Already get authority from modder)
ForgottenRealms(+28factions,Nomadssettle)【variantmeshes and some pictures】
steamcommunity.com/sharedfiles/filedetails/?id=734258030 @Mauzer
SpecializedMinorSettlements【6 pictures used】
steamcommunity.com/sharedfiles/filedetails/?id=647788544 @45TH PRESIDENT OF THE US
Newcivilization V3.1【several pictures】
bbs.3dmgame.com/thread-4826404-1-1.html @A阿瑞斯A
Hasta Mortalis – Ghorza Units【one interesting unit】
http://steamcommunity.com/sharedfiles/filedetails/?id=780613486
And some building pictures from@Ylthin
For the words limitation of steam,it hard to describe clearly about this mod,I could just say some important things。
This mod unlock all begining factions in the grand campaign
To keep the mod close to vanilla game ,only one unit has been added and it’s hard to get it.
Lots of religious wonders and neutral wonders are added,all of them have the location and building limit,with high
maintain cost,they’ll give you huge benefits worth the price.
Some factions’ way of playing are totally different from vanilla factions.
中文版本:http://steamcommunity.com/sharedfiles/filedetails/?id=839103315
Required DLC:
These DLC should be installed in order to use this item.
Total War: ATTILA - The Last Roman Campaign Pack