New Weapons Dissemination Mod NPC Nerfs and Blueprint changes
Ika did a fantastic job on the weapons in his mod NWDM, but the NPC faction he created for the mod and various other NPCs added by his mod are incredibly overpowered. I’ve watched Cat-Lon get his ♥♥♥ beat by a half naked dude with a pick axe. This mod is an add on that aims to fix that.
Many of the NPCs added from NWDM were overpowered. their stats have been brought to a more reasonable level. They are still strong, but won’t wipe a whole team of Cat-Lons.
Triangle bandits have been adjusted. The low level ones remain much the same but have had their gear actually buffed with 10% more chance they wont have prototype gear. All other triangle bandits have been brought down to more reasonable levels. with the mid level ones being around 30-40, and the high level area ones being around 60-70.
Triangle bandit bosses have also been adjusted as some of them had stupid stat numbers in the 150s similar to some of the other NPCs I’ve altered already. They’ve been brought down to more reasonable levels, but they will still be pretty strong and hard to beat even with an end game squad.
Remember if you want to get rid of the triangle bandits entirely, Ika has a mod for that already.
BLUEPRINTS-
Chances of certain blueprints showing up in shops have been adjusted to be more likely in certain areas.
Shinobi theives have had a few extra blueprints added to their list of possible items for sale as it made more sense that they would have them than not. (kunai for example)
The Tech Hunter’s Great Library –
If you are still struggling to find blueprints from this mod, I’ve made sure that all blueprints are available as possible items for the library’s item pool.
Can’t find that awesome weapon that would be the absolute coolest weapon for little timmy to use: Find it at Black Scratch.
Required items:
Click the title to search on this site.
New Weapons Dissemination Mod — Steam Workshop