Disassemble Non-Smeltables
Tired of hoarding wooden clubs while your colonists freeze to death on the ice sheet without wood to burn? This mod lets you disassemble non-smeltable stuff (apparel and weapons) at the crafting spot to salvage the materials for other purposes.
Non-smeltable apparel and weapons can be disassembled for (apparently) 25% of the production costs, so if a stone club costs 40 stone blocks to make, you’ll get 10 blocks by disassembling it.
The idea came up with my own needs, but SomewhereOutInSpace’s Smelt Everything mod showed me what I needed to do to accomplish the goals of this mod.
WARNING: Single-use stuff like orbital targeting whatchamacallit and similar stuff are considered non-smeltable, thus eligible to be disassembled by this mod’s recipes. If you are setting a disassembling job to be done forever, do keep in mind to remove those from the eligible materials for the recipe.
Author: Vats Darkagma
* ANY HARD INCOMPATABILITIES??
Trunken’s Grenades Expanded don’t seem to specify if its items are smeltable or not, so if you have that mod together with this mod, disassembling grenades will be enabled by default. Just be careful with what you choose to be eligible for disassembling and you’ll be safe.
Also don’t forget to hydrate.