Combined Arms -Reversed-

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Author: Xanatos

Last revision: 22 Dec, 2017 at 09:39 UTC

File size: 222.21 KB

On Steam Workshop

Description:

This is the reversed version of "Combined Arms -Balanced-".

Like "Combined Arms -Balanced-" this mod adds one new division for each side.These new divisions have access to all card stacks of their opponents standard divisions.

Both new divisions have an activation matrix of 8 across the line. This should allow the new divisions to be very flexible whhile not outperforming any of the more focused divisions in their field of expertise.

The mod let’s you experiment with 44 activation points.
(*)This might be lowered to 42 or less in the future as it still seems somewhat overpowered.

Income rates are: 80/125/180
-80 points per minute is pretty much the average of the vanilla divisions.
-125 equals the highest income of the original divisions in phase B
-180 is far higher than the highest income of any other faction in phase C
This is balanced by increasing the phase A time to 13 Minutes and phase B to 12 Minutes. Therefore entering Phase C 5 Minutes later than the standard divisions.

!!! When changing between mods please remember to export your mod related decks.
You can Export decks from "Combined Arms -Balanced-". to "Combined Arms -Reversed-" this should save some deckbuilding time.

(Side Note: I initially wanted phase A to start 15 seconds into the game for the new divisions. Preventing the new divisions from using the preperation phase and starting them off at a considerable disadvantage in the beginning of he game. Sadly the game will crash if phase A does not start 0 seconds into the game.)

PS: If you like this mod please rate it and consider recommending it to your friends.

News: 04. July 2017 New Mod, SGDQ 2017 and Happy 4th of July
-"Combined Arms -Reversed-" released.
-Summer Games Done Quick 2017 is live on twitch. Donate money for a good cause. https://www.twitch.tv/gamesdonequick
-Happy 4th of July to all americans. Enjoy your holidays

News: 30. July 2017 Nothing new.
-You might have noticed that nothing has changed in the past month. Due to a lack of motivation I did not update my mods with new features. In case something breaks or does not work due to a patch let me know and I will try to fix it.

News: 14. August 2017 Update
-Updated the mod so it works again.

News: 10. September 2017 Update
-Updated the mod so it works again.

News: 23. September 2017 Update
-Updated the mod so it should works again.

News: 27. September 2017 Patreon?
-I am thinking about creating a Patreon account. Would anyone be willing to pay 2-3$ a month to help me justify invesint more time into modding?
-The mod will stay free don’t worry.
-Feedback would be greatly appreciated.

News: 30. October 2017 Update
-It works now.

News: 22. December minor Update
-Nothing special here.