Warfare Expanded: Medieval
Warfare Expanded Medieval era expansion that adds early medieval and high medieval units to the medieval eras.
Requires Warfare Expanded: Reloaded to work!
NOTE: this mod is best played on longer games like marathon. Also try Extended Tech Tree mod so there is more time to experience the new units.
Only English at the moment.
Early Medieval: Late Medieval
Melee
Longswordsman -> Man-at-arms
Anti-cav
Feudal Spearman -> Pikeman
Fire Support
Javelineer
Ranged
Yeoman Archer -> Crossbowman
Ranged Cav
Heavy Horse Archer
Light Cav
Courser -> Condottiere
Heavy Cav
Early Knight -> Heavy Knight
All units have been created with cultural variation in mind.
Changes have been made to the art for UUs: Keshig, Black Army, Samurai, Mamluk
Revisions:
Old revisions of this mod are available below. Click the link to download.