Warfare Expanded: Medieval

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Authors: Hizkiyahu, KrumStrashni, Zipprian, 风云城关, siau2tie1

Last revision: 14 Jan, 2025 at 14:01 UTC (7)

File size: 27.27 KB

On Steam Workshop

Description:
Description

Warfare Expanded Medieval era expansion that adds early medieval and high medieval units to the medieval eras.

Requires Warfare Expanded: Reloaded to work!

NOTE: this mod is best played on longer games like marathon. Also try Extended Tech Tree mod so there is more time to experience the new units.

Language Support

Only English at the moment.

New Unit Lines

Early Medieval: Late Medieval

Melee
Longswordsman -> Man-at-arms
Anti-cav
Feudal Spearman -> Pikeman
Fire Support
Javelineer
Ranged
Yeoman Archer -> Crossbowman
Ranged Cav
Heavy Horse Archer
Light Cav
Courser -> Condottiere
Heavy Cav
Early Knight -> Heavy Knight

All units have been created with cultural variation in mind.

Changes have been made to the art for UUs: Keshig, Black Army, Samurai, Mamluk