Bloody battles
This mod makes battles deadlier, more casualties, faster battles, faster sieges by a bit, more warscore from battles.
A special thanks to "Improved Battles" by DragonPants for giving us the base text file to modify.
Here is the list modified:
BATTLE_RESULT_SCALE = 7
BATTLE_RESULT_CAP = 40.0
LAND_STRENGTH_DAMAGE_MODIFIER = 0.2
NAVAL_STRENGTH_DAMAGE_MODIFIER = 0.5
LAND_MORALE_DAMAGE_MODIFIER = 2.5
NAVAL_MORALE_DAMAGE_MODIFIER = 2.5
BASE_MORALE_DAMAGE = 3.0
RETREAT_STRENGTH_DAMAGE = 0.5
WAR_EXHAUSTION_FROM_LOSSES = 7.0
WAR_EXHAUTION_FROM_LOSSES = 6.0
MAX_BREACH = 4
ASSAULT_DEFENDER_LOSS = 0.2
SIEGE_MEMORY = 13
SIEGE_SUPPLY_SHORTAGE_LOSS = 0.04
SIEGE_FOOD_SHORTAGE_LOSS = 0.03
SIEGE_WATER_SHORTAGE_LOSS = 0.06
LAND_POPULARITY_FACTOR = 0.3
NAVAL_POPULARITY_FACTOR = 0.055
DAYS_PER_SIEGE_PHASE = 15
DAYS_PER_SIEGE_PHASE_WITHOUT_FORT = 10
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DISBAND_MANPOWER_RESTORE = 0.35
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DEFAULT_WARGOAL_BATTLESCORE_BONUS = 8 # Battle score bonus from winning battles
WARSCORE_MAX_FROM_BATTLES = 70 # maximum amount to get from a battles .
DEFAULT_WARGOAL_TICKINGWARSCORE_BONUS = 2.5
WARGOAL_MAX_BONUS = 35
DEFAULT_WARGOAL_WARSCORE_BONUS = 7
DEFAULT_WARGOAL_BATTLESCORE_BONUS = 5
WARSCORE_MAX_FROM_BATTLES = 60
TRUCE_YEARS = 5
SCALED_TRUCE_YEARS = 5
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POPULARITY_FROM_CONSTRUCTION = 7.0
FAMILY_PRESTIGE_FROM_CONSTRUCTION = 2.0
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