Melee Weapons Extended

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Author: Gebäckgebieter

Last revision: 14 Jun, 2020 at 08:39 UTC

File size: 224.26 KB

On Steam Workshop

Description:

IMPORTANT:
I did not make this mod!
This is just a upload off some small changes to make this 1.1 compatible.
I had to remove the stun baton as i can only update it if i get acces to the sourcecode.
If any og the original authors want this to be taken down i will.
(original mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1650601231)

Adds several new melee weapons to the game, designed to continue growing alongside ranged weapons in the tech tree; whereas vanilla stops at the longsword. Close-quarters combat even in the late-game is getting interesting new possibilities!

The new weapons are:

* Charge Sword: spacer-tech energy-based sword. Deals heavy damage, but is expensive to make. Requires fabrication bench.
* Rocket Hammer: big hammer powered by combustion engines. Deals blunt damage. Requires fabrication bench.
* Baseball Bat: alternative to the club. Requires fueled or electric smithy.
* Chainsaw: bad-♥♥♥ weapon that deals severe damage in bursts. Requires machining table.

This mod is save-compatible.

"updated" by Gebäckgebieter
Originally written by BinarySpark, with artwork and balancing by Samaru.