Incident Tweaker

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Author: AUTOMATIC

Last revision: 29 Mar, 2024 at 18:35 UTC (3)

File size: 4.73 MB

On Steam Workshop

Description:

Allows the player to enable/disable incidents and tweak their chances.

To disable the incident, set its multiplier to 0.

The checkmark in UI means that the value is altered.

Limitations:
– this mod only lets you tweak the likelihood of an incident to happen in relation to other incidents of the same category: increasing the multiplier for, say, orbital trader, when it’s the only incident in its category, won’t do anything.
– incidents that use mean time to happen instead of probability (ones that happen to caravans) are not supported
– diseases can be tweaked, but won’t display probabilities (since it varies per biome)

UPDATES

16-Jul-2021
– 1.3

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Revisions:

Old revisions of this mod are available below. Click the link to download.