Distance Based Automatic Peace for Beastmen

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Author: Drunk Flamingo

Last revision: 8 Nov, 2018 at 17:52 UTC

File size: 144.38 KB

On Steam Workshop

Description:

Tired of being chased across Lustria by Karl Franz because he started at war with you and makes it his sole purpose in life to hunt you down? This mod is for you!

This mod causes order factions to "give up" the chase against (player) Beastmen Warherds that get too far away from their settlements and armies. If you are more than 160 units away from the nearest army or settlement belonging to a faction, you will get a free peace and they won’t continue to chase you to the ends of the earth.

That said, this mod DOES check for army distance, so if Durthu is right on your tail, you’ve gotta turn around and defeat him before you get the peace.

Chaos

Personally I think this doesn’t fit chaos as much (factions are going to prioritize the ever-chosen more than a bray-herd) and that it makes the campaign far too easy as chaos, but if you want to use it as chaos install this pack into your data folder.
https://drive.google.com/file/d/14ksSfJUYlAkkCoZO08u9gUJwLaLJyVpo/view?usp=sharing

Compatibility

This mod is 100% compatible with anything.

For Learners

Heres the script that powers the mod.
https://github.com/DrunkFlamingo/BeastmenGetaway