Norsca: Recruit Hunted Monsters (Recommended Description Read)
Hello and welcome to another mod, this time, I attempt to bring in what I believe many, including myself wanted from certain monster hunts, of which are the monsters themselves.
As of current, I have decided to include eight of the monsters you face, however, this was more than a simple copy and paste as I have attempted to either change or remove completely the certain features that the monsters had, for example, the ‘The Salzenmund Soul-Eaters’, the Cygor capable of throwing an 800 damage boulder of which splits into 18 different boulders in total upon hitting the target or the ground has been reduce to around 500 damage. Furthermore, I went into the projectiles tables and reduced the ‘shrapnel’ effect of the boulder to around 8 to keep it in pace with balance. This sort of treatment has been given to all of the monsters to avoid them being extremely overpowered, as they could usually solo 1000 troops on it’s own within my testing.
They are recruitable from areas all over the map, keeping relative to where they were hunted, below are all of the buildings needed for recruitment. Disclaimer: Some of these were not tested as I really can’t be bothered to conquer through the entire map to test if it works, however, some, such as that in Erengrad is guaranteed to work as they have been tested personally. Therefore, if you find any units that you are unable to recruit, inform me and I’ll attempt to fix it.
- Blorgar the Mad Titan – Marienburg Port.
- The Salzenmund Soul-Eaters – Erengrad Port.
- Radixashen, Serpent of the Worldroots – Oak of Ages.
- The Beast of Raema – Naggarond Level 4.
- The Hellbeast of Seep-Gore – Skavenblight Level 4.
- Traygard Mountain-Cleaver – Kislev Level 4.
- The Abyssal Shrieker – Drakenhof Level 4.
- Gargantulzan – Hexoatl Level 4.
- Mother of the Flame – Looted Lothern Palace.
- Brood Mother – Black Crag Level 4.
Revisions:
Old revisions of this mod are available below. Click the link to download.