Long Range Firefights

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Author: ChickenBites84

Last revision: 1 Aug, 2020 at 10:11 UTC

File size: 941.06 KB

On Steam Workshop

Description:

Ah look, a horde of tribesmen. Better we see the whites of their eyes first then fire only 2 rounds off before getting mauled to death. Longer range accuracy is almost never used for most guns, since they are less than 40 tiles range. This patch will turn your skirmishes into wider field battles, requiring greater zoom-outs.

Rimworld combat is not balanced with 100-tile range combat. However, melee and short-range combat is still devastating.

If you have Fog of War installed, I effectively doubled sight range as while it did provide realism, the short radius of the viewing distance proved to mess up hunting and I find it fair to do so if gun ranges are extended.

Place below any mods adding ranged weapons.

Base
– Only weapons with long range accuracy defined have range modified
-(This should mean grenades are excluded)
– All ranged weapons of greater than 24.5 but less than 100 range have 100 range
– All ranged weapons of less than 24.5 range have 30 range
– Long ranged accuracy downscaled
Awful>0.6
Poor>0.7
Normal>0.8
Good>0.85
Excellent>0.9
Masterwork>0.95
Legendary>1.0

Fog of War
-Default sight range increased from 32 to 65