Hide Scenery

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Author: Craxy

Last revision: 1 Aug, 2020 at 11:30 UTC

File size: 466.94 KB

On Steam Workshop

Description:
Hide Scenery

Select certain scenery or paths to hide, instead of just hide all scenery like Parkitects builtin functionality does.

Note: The full readme with a more detailed description, images, installation description for non-steam versions and additional notes is on the GitHub page of this mod[github.com].

Usage
  • Enable/Disable Hide Scenery: . (Period)
  • Select none: Keypad7
  • Toggle individual selection: Keypad8
  • Change selected hidden object: +/
  • Toggle box selection: Keypad9
  • Clear hidden objects: Keypad3

Both individual as well as box selection can be exited via Esc too (just like every other tool in Parkitect).

All shortcuts can be changed in the Settings menu under Controls in the "Hide Scenery" section. This section is only available in a Park and not in the Main Menu. An exception is +/-: These correspond to the Parkitect for "Increase/Decrease object size".

Additional References
Release Notes

Listed in on GitHub[github.com] and on the GitHub release page[github.com].
A simplified changelog can also be found on the Change Notes page on the Steam Workshop page for this mod.

Issues

Please report issues via the issue tracker on GitHub[github.com].
If this mod is responsible for a crash or an error/exception please include your output_log.txt. Copy this log file immediately after the crash — its content is cleared for each Parkitect start.

output_log.txt is Parkitects log file, located at
* Windows: %USERPROFILE%AppDataLocalLowTexel RaptorParkitectoutput_log.txt
* Linux: ~/.config/unity3d/Texel Raptor/Parkitect/Player.log
* Mac: ~/Library/Logs/Unity/Player.log

Source code

Craxy/Parkitect-HideScenery on GitHub[github.com]