Beastmen Unit Roster Expansion
Hello everyone. Welcome to my mod for the Beastmen. My unit roster expansion adds 7 units to the Beastmen roster. No RoR units this time, but give me some ideas and maybe there will be some. Anyways, I’ve always wanted to make this mod. I really loved the way the Gorebull looked and I wanted a stronger minotaur, so I combined the two. As for the infantry they just feel like they are being left behind by all the other factions so I made some stronger units using the Beastlord variants.
All units are recruitable for any Beastmen faction for campaign and custom battles.
Bestigor Herd: Bestigors with shields, nothing special. Basically stronger Gorherd with armor and beter damage.
Armgor Herd (Dual Axes): More armor than bestigors, less models within the unit, but with some beefy stats. The attacks are based off the Krimson Killaz, meaning they can hit up to two units with their attacks. This makes them really good against infantry.
Armgor Herd (Shields): Much better melee defense than the previous units with a special anti-cavalry role. They have much less armor piercing, but have an anti-cavalry bonus. They also have anti large charge defense. Basically meant to hold the line.
Armgor Herd (Great Axe): The hard hitting infantry with anti-large bonus and of course armor-sundering.
Armored Minotaur (Dual Axes): Extra beefy Minotaurs with some high armor and intense damage. Also gave them a discourage effect on their melee attack. Kind of like if they just relentlessly smash away at your comrades making you want to flee. This is the anti-infantry version.
Armored Minotaur (Shields): Same deal here, the shielded units I made are going to have the high defense and the anti-cavalry bonuses. No other real bonuses here. Just the defensive big boys.
Armored Minotaur (Great Axe): The anti-large version here with once again armor sundering. Nothing really special. Just beefier and better looking than normal Minoraurs.
A side note: I’m pretty sure most of us can agree the Beastmen Campaign is pretty trash. Not very exciting and kind of a slog. So I’m going to link some mods I used on my campaign that made it much more enjoyable if any of you are interested.
Ruins Settling Cooldown for Chaos, Beastmen and Norsca by prop joe: https://steamcommunity.com/sharedfiles/filedetails/?id=2120213154
Beastmen Reworked by Léo: https://steamcommunity.com/sharedfiles/filedetails/?id=1666206390
Permanent Hordes (Nakai, Chaos & Beastmen) by Warsonger and cow99: https://steamcommunity.com/sharedfiles/filedetails/?id=1660903514
Big hats off to these modders. Made my playthrough much more enjoyable. Anyways, that’s all for now. Any questions, concerns, and suggestions leave them below and as always enjoy!