AI Climate Improvements [Norsca Edition]
Last Update: 2018.05.30
Features
- The AI now finds uninhabitable regions much less interesting for conquest and it will mostly just sack or raze them. It will no longer colonize uninhabitable regions.
- The AI now treats suitable and unsuitable regions differently. It will still colonize and conquer unsuitable regions, but the chance to sack or raze them is much higher.
- There are no longer AI profiles that ignore the type of climate. Every faction will now take the climate into consideration when deciding whether to conquer, sack, raze or colonize a settlement.
Known Issues
- none
Compatibility
- Savegame compatible
- Modifies cai_personality_occupation_decision_***, as long as an other mod does not change it you will be good to go!
- SFO compatible (2018.02.02)

This mod was originaly made by Leylos. I decided to continue his work because he opted to quit maintaining his version.
Feel free to contact me if you have any questions or want to report bugs.