Smarter Construction

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Author: Hultis

Last revision: 16 Jul, 2025 at 14:14 UTC (12)

File size: 1.18 MB

On Steam Workshop

Description:

Stop your pawns from constantly building themselves into a wall or blocking something that hasn’t been built yet. Great for filling sapper tunnels and rebuilding walls.

Currently only affects construction (not installing minified structures). Right click => construct will bypass the mod so you can trap things intentionally. Can be added and removed from saves, removing gives some one-time errors you can ignore.

Compatibility
  • Blueprints: fully compatible
  • Misc. Robots++: fully compatible
  • Home Mover: uses minify and install so it can still trap pawns
  • Replace Stuff: uses custom code so it can still trap pawns
  • Achtung!: if you force construction this mod won’t apply, but it isn’t really an issue since it has custom forced job logic
  • Linux: compatible again!

Performance

Now even faster, and with much less fps drop! Profiling revealed a 1.5% slowdown at the peak of the second gif (10 builders and ~600 wall segments at max speed), and no impact when not constructing anything. For optimization purposes areas of 50 100 tiles+ are considered open.

Found a bug?

Please post it in the bug reports thread with a full log and a screenshot if applicable.

Source and older versions

Can be found on GitHub: https://github.com/dhultgren/rimworld-smarter-construction