Proper Combat SFO II ver. by Prom
LONGER BATTLE IS HERE! / SAVEGAME FRIENDLY!
STEEL FAITH OVERHAUL II COMPATIBLE now !!!
Test my mod and belive me – you will never try again other overhyped battle mods.
In my mod enemy unit dont flee 50 times in one battle and comming back again and again.
Battle takes now between 7-15min.
If You like PROPER combat – this mod is for YOU.
What You got is:
* 15-20% reduced run speed for ALL units /// updated to 10-15%
* 10% reduced walk speed /// updated to 5%
* ~25% reduced melee hit chance
* 10% increased armor to all unit
* reworked morale (for example more impactfull now is attacking from behind)
* reworked fatigue to keep up with longer battle
MORALE CHANGES:
In vanilla TW2 units behave in wierd way – they rout and after few seconds they join fight once again.
Its ok if that happpend once or twice but not again and again… and again!
In this mod morale is reworked to more realistic level.
*if units rout once there is big chance for comming back
*if units rout second time its minimal chance for comming back
*after second rout there is no chance for units to come back
*more penalty to morale if units attacked from behind/
*more penalty to morale if general rout or die
*increased general aura radius slightly
*boost to morale if unit win fight
*boost to morale if unit stay on hill
*and many more change like this… 🙂
Subscribe, test and rate 🙂
Let me know if You like it !
Leave comment and help me improve that mod. 🙂
Have a nice gaming!
No movement change version:
http://steamcommunity.com/sharedfiles/filedetails/?id=1160787280
Update 7.10.2017
*Little boost to movement speed ~5%
Update 10.10.2017
*HP for towers by +50%
*further tweak morale and fatigue
Update 27.09.2018
-SFO II compatible (also with SFO additional units)
-Gates hp increased by 25%