Transformation of Kadon Overhaul

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Author: General Kenobi

Last revision: 8 Sep, 2019 at 16:42 UTC

File size: 10.08 MB

On Steam Workshop

Description:

Small mod that changes the unit that is summoned by Transformation of Kadon to one that better matches the faction that the mage belongs to.

The Empire:

Amber Wizards now summon a Feral Griffon from deep in the Drakwald

Bretonnia:

Prophetesses and Damsels now summon a Feral Hippogryph from their mountain lairs

Lizardmen:

Skink Priests now summons a Feral Ripperdactyl from deep in the jungle
Tehenhauin now calls on his god to summon an Ark of Sotek

Wood Elves:

Spellsingers now summons a Great Eagle from its nest in Athel Loren
Durthu now summons one of his fellow Treeman to aid him in battle

Dark Elves:

Unchanged

Beastmen:

Unchanged

Compatibility:

Should work with most mods except for ones that also edit the spell.

Will not be affected by no degredation mods (i.e. the monsters will still cumble) however in the process of developing a summons overhaul where time to degrade and number of uses will be increased, to a maximum of no degredation and unlimited summons, by investing more skill points in the spell so look out for that.

Custom Battles:

Works in Custom Battle however you have to uncheck the other versions of the spell, looking at if I can improve this but at the moment the best solution.

C&C Discord:

Big shout out to the C&C Discord for all the help. Highly recommend you check them out if you are interested in modding. Link [discordapp.com]