AI better recruitment / better army Composition 2.0

If you liked this item, please rate it up on Steam Workshop page.

Author: Serial

Last revision: 15 Sep, 2018 at 18:06 UTC

File size: 256 KB

On Steam Workshop

Description:
Bored of Ai having no melee, then this mod is for you!

Works with Motal Empires

This is Save Game compatibel

### IMPORTANT READ ###

READ STICKY POST BEFORE COMMENT ON SETUPS PLEASE

Pictures are Viewing Late Game Setups!
THIS WORKS IN CAMPAIGN

Works perfect with my faction redone mods
Also works without my faction redone mods

  • What does this mod exactly
    – AI will recruit a Good mix of high tier and low tier Units
    – Units will progress over time in a better army setup
    – Max 2 pieces attillery
    – Max 3 cavalry
    – Max 3 ranged infantry
    – Max 2 command Units
    – Max 1 ranged cavalry
    – Max 3 Monsters and monterous infantry
  • So basicly armies are 70% infantry and 30% everything else
  • Greenskins

    – Recruit orcs always over goblins

  • Wood Elves:

    – Will recruit 4/5 Ranged Units

  • Dark Elves

    – Will recruit 4 Ranged Units

  • High Elves

    – Will recruit 5/6 Ranged Units

  • Bretonnia:

    – Will recruit 5/6 Cavalry Units

  • Norsca:

    – Will recruit always a rare Monster when possible
    – Less/none : trolls / wolves / fimir

  • Skaven

    – Less Ranged

  • Lizardmen

    – More Beast/monsters

  • Vampire counts

    – More Monsters
    – Von Carstein faction respond less to the changes

My Faction Redone Mods:

– Chaos Redone
– Bretonnia Redone
– Empire Redone
– Beastmen Redone
– Vampire Counts Redone
– Greenskins Redone
– Wood Elves Redone
– Mousillon Redone
– Kislev Redone
– Dwarfs Redone
– Dark Elves Redone
– High Elves Redone
– Lizardmen Redone
-Tomb Kings Redone

Campaign Improvement Mods

– AI better recruitment / better army Composition 2.0
– Better Garrisons ALL FACTIONS 2.0

Link to: