Altdorf Imperial Zoo

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Author: prop joe

Last revision: 22 Aug, 2021 at 13:09 UTC (2)

File size: 3.2 MB

On Steam Workshop

Description:

Adds a creature and beasts collectathon to the Empire. Defeat creatures (or their riders) in battle, or sign military alliances, to gain creatures and beasts you can then exhibit in the zoo. The Altdorf Zoo is actually a thing in the lore and is filled with exotic beasts.

When you start the game as the Empire you’ll see the button to open the zoo panel. All Empire factions (includes Kislev and TEB), Bretonnians, Vampires and Skryre can also gain the zoo if they own Altdorf. Uses the Grom’s cauldron mechanic in the background, and don’t expect crazy cooking bonuses and combos, I decided that doesn’t fit. You get a +1 public order bonus for each exhibit slot you fill, you unlock more slots as you level up Altdorf, up to 4.

Script mod = compatible with everything. Works in MP. Can add/remove it mid-campaign.

Not sure how well it works below 1080p.
Can’t remove the Grom sound bits, he’s a zookeeper now.

Thanks a lot to crisord for making the thumbnail.
This submod will allow you to get some of the animals as rewards. Requires Kadons Scrolls of Binding as well.

Check out the Altdorf Imperial Zoo Diversified Effects submod by O6OPMOT:
https://steamcommunity.com/sharedfiles/filedetails/?id=2664834662

Mod no worky?

If the mod doesn’t work for you the most likely cause is your ingame scripts are broken because some other mod you have has a script error and that makes other script mods stop working as well. Try this mod by itself to make sure.

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Revisions:

Old revisions of this mod are available below. Click the link to download.