Eeza’s Handy Items

MOD ID: 2044585663
I created this Mod for testing maps and gathering data for wikis, it’s quite overpowered so not recommended for pvp.
Eeza’s Handy Tools
Eeza’s You can’t bend it Stone Pick
Eeza’s You can’t bend it Stone Hatchet
Eeza’s You can’t bend it Stone Sickle
Eeza’s You can’t bend it Metal Pick
Eeza’s You can’t bend it Metal Hatchet
Eeza’s You can’t bend it Metal Sickle
Eeza’s Mining Gizmo
Eeza’s Rip ’em up Chainsaw
Eeza’s Grind it Stonesaw
Eeza’s Handy Weapons
Eeza’s Tie yer laces togever bola
Eeza’s Sleepy peeps bola
Eeza’s They don’t like it up ’em spear
Eeza’s Well ‘ard pike
Eeza’s Sleepy time pike
Eeza’s Tek Rifle
Eeza’s Tek Tranq Rifle
Eeza’s Ammo
Eeza’s Need some nosh sleepy Arrow
Eeza’s Sleepy Nosh Dart
Eeza’s Structures
Eeza’s Box of Magic Sparks Tek Generator
Eeza’s Nosh Trough
Eeza’s it ‘ain ‘arf ‘ot Forge
Eeza’s Cooking Fire
Eeza’s Spoiler
Eeza’s Wood Fired Generator
Eeza’s Homing Beacon
Eeza’s Cooling Box
Eeza’s Officer Dibble Table
Eeza’s Automatic Feeder
Eeza’s Armour
Eeza’s ClothTitfer (Titfer tat = hat)
Eeza’s Cloth Dicky (Dicky Dirt = shirt)
Eeza’s Cloth Leslies (Leslie Crowthers = trousers)
Eeza’s Cloth Turtles (Turtle doves = gloves)
Eeza’s Cloth Daisies (Daisy roots = boots)
Eeza’s Desert Gregories and Titfer (Gregory Pecks = specs – spectacles) & (Titfer tat = hat)
Eeza’s Desert Dicky (Dicky Dirt = shirt)
Eeza’s Desert Leslies (Leslie Crowthers = trousers)
Eeza’s Desert Turtles (Turtle doves = gloves)
Eeza’s Desert Daisies (Daisy roots = boots)
Eeza’s Hazmat Titfer
Eeza’s Hazmat Dicky
Eeza’s Hazmat Leslies
Eeza’s Hazmat Turtles
Eeza’s Hazmat Daisies
Eeza’s Thermal Titfer
Eeza’s Thermal Dicky
Eeza’s Thermal Leslies
Eeza’s Thermal Turtles
Eeza’s Thermal Daisies
Eeza’s Tek Titfer
Eeza’s Tek Dicky
Eeza’s Tek Leslies
Eeza’s Tek Turtles
Eeza’s Tek Daisies
All items are indestructible and are crafted in your inventory.
The Eeza’s You can’t bend it Stone Sickle harvests Berries, Fibre, Honey, Cactus Sap, Rare Flowers, Plant Species Y seeds, a couple of Black Pearls and Silk from normal bushes.
The Eeza’s You can’t bend it Stone Hatchet harvests Raw Prime Meat on top of the usual items.
Eeza’s Mining Gizmo is stronger better, harvests more and is more durable than the vanilla one it still runs off gasoline but is a bit more efficient.
Eeza’s Rip ’em up Chainsaw, unbreakable, harvests four times the amount of a vanilla chainsaw and doesn’t use gasoline – the last bit was the result of trying to make it last longer on fuel.
Eeza’s Grind it Stonesaw, unbreakable, harvests …well a lot! Try it on stone, crystal, oil rock, metal rock etc. think of it as a pickaxe on steroids and it’s amphibious too.
Eeza’s Sleepy peeps bola, new and improved, has a better torpidity rate, can now take down dinos like trikes and stegos and comes in a snazzy shade of green so you can tell it from the non tranq bola.
Eeza’s Nosh Trough has an ini configurable number of slots, bigger range and better spoiling time than the vanilla one.
Eeza’s Eeza’s it’ain ‘arf ‘ot Forge Looks like a larger forge and has the industrial forge under the bonnet, it runs on thatch and has .ini configs for the number of slots and crafting speed.
Eeza’s Cooking Fire, a campfire on steroids, runs off wood.
Eeza’s Spoiler, spoils Raw Meat and Raw Fish Meat into Spoiled Meat and turns Wood into Charcoal.
Eeza’s Wood Fired Generator, does what it says on the tin, runs off wood and connects to S+, Super Structures and vanilla electrical items.
Eeza’s Cooling Box, holds perishables with a longer spoiling time has .ini config for the number of slots CarryBoxNumSlots =.
Eeza’s Officer Dibble (Kibble) Table, allows you to craft kibble for taming and coloured dyes. Has .ini config for the number of slots and crafting speed.
Eeza’s Cloth armour has ghillie like stealth capability and better armour than its vanilla counterpart it also give some oxygen when in water.
Eeza’s Desert Cloth armour has some stealth capability and better armour than its vanilla counterpart it has some advantages like allowing you to remain under water without running out of oxygen, being immune to bee stings and dilo poison and has some radiation immunity. The daisies (boots) now have a buff that mitigates fall damage and helps with stamina regeneration.
Eeza’s Hazmat Whistle has ghillie like stealth capability and better armour than its vanilla counterpart, it also allows you to go out in the sunlight in the Lunar Biome on Genesis DLC. Creatures in the Lunar Biome are much more aggressive and will still aggro on you but you can get slightly closer to them than with the vanilla suit.
Eeza’s Thermal Armour has ghillie like stealth capability and better armour than its vanilla counterpart and keeps you warm even in water, the boots mitigate fall damage. The armour has better insulation properties so you don’t have to rush to take it off when you leave cold climates.
Eeza’s Cloaking Thingy, put it in your dino’s costume slot & other dinos will ignore it unless attacked, handy for parking your tames nearby and having them left alone.
Eeza’s Tek Armour has ghillie like stealth capability and better armour than its vanilla counterpart, it doesn’t need Element and it works in Genesis. The full suit adds a buff which allows you to harvest from the poison plants without being affected, go out on the Lunar Biome in the sunlight without the effect and many more things you can’t do with the vanilla suit. The helmet gives a weight stat modifier that is .ini configurable which adjusts the weight of items in your inventory. The full suit buff has a swanky icon to tell you it’s on.
Eeza’s Tek Rifle – Doesn’t need Element and is better than the vanilla version
Eeza’s Tek Tranq Rifle – Doesn’t need Element and knocks out dinos while emptying their food.
Items Planned.
I may add some more structures and armour later.
[EezasHandyItems]
ForgeNumSlots=340
ForgeCraftingSpeed=16.0
NumTroughSlots=328
CarryBoxNumSlots=620
DibbleTableNumSlots=100
DibbleTableCraftSpeed=1.0
EezasHatWeightMultiply=0.5
EezasThermalHatWeightMultiply=0.5
EezasClothHatWeightMultiply=0.5
FeederRadius=50
FeederInterval=60
FeederDisableBabyUnstasis=False
Feeder Settings
FeederRadius=50
Controls the range of Automatic Feeder, specified in foundations. Default value is 50.
FeederInterval=60
Controls the interval Automatic Feeder feeds creatures within its radius, specified in seconds. Standard is 60.
FeederDisableBabyUnstasis=False
Keep this at false to allow the Automatic Feeder to force tamed babies in range to always be in stasis in order to feed them. Setting it to true will disable this feature.
Weight Multipliers
EezasHatWeightMultiply=0.5 – Sets the amount that the weight of anything in your inventory is multiplied by so 0.5 = half weight, 0.25 = quarter weight, 1.0 = same weight, 2.0 = twice weight etc. – Use for Desert Cloth and Tek
EezasThermalHatWeightMultiply=0.5 – As above
EezasClothHatWeightMultiply=0.5- As above
This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]

