Recruit Courtiers
Need some more courtiers, and tired of spamming the decision to add knights to your court?
This simple mini-mod adds two new decisions, called Recruit Male Courtier and Recruit Female Courtier. They function similarly to their equivalents to CK2, where they trigger an event that spawns a courtier with random stats and traits in your court. You can decide whether you want to keep them or reject them if they’re not to your liking (whereupon they’ll “vanish” from the game), again similarly to in CK2.
For balance reasons, taking either decision will cost you a small amount of gold and prestige, and each can only be done once a year. I may tweak these values later.
I made this mod for myself because I had a hard time finding concubines or men to give titles to. Please note although I am experienced with CK2 modding, this is my first foray into proper scripting for CK3, so do let me know if there are any bugs. I’ve tested this a bit and seems fine thus far.
- Chinese (simplified) – thanks to 蛤皮的呱呱
- German – thanks to Revan
- Korean – thanks to PenguinsCanFly
- Russian – thanks to БАРСик
My Other Mods
- In Taberna (CK2 Edition) – the classic song from CK2 returns to CK3
- More East African Clothing Variety: Vanilla Version | EPE Version
- Recruit Courtiers – simple decision to spawn male or female courtiers in your court for a small price, similar to CK2
- Regional Immersion and Cultural Enrichment (RICE) – a cultural flavor mod for lesser-known, obscure regions modeled after PI’s flavor packs
- Rename Tribal Era to Late Antiquity
- Very Immersive Events and Tales (VIET) – hundreds of new flavor events to spice up the game
Revisions:
Old revisions of this mod are available below. Click the link to download.
