[WOTC] Collector Assassin
Keep your head down out there.
-Unknown Soldier, Skyranger
Introduces the Collector Assassin
The Collector Assassin is a new enemy that joins the fight against XCOM.
New Content
- New Enemy: The Collector Assassin will appear in the mid-game as a traditional enemy.
- Three Tiers: Standard, Prime, and Elite; arriving at later force levels.
Abilities
The assassin will relocate to ranged positions to leverage its sniper rifle. Soldiers will want to be aware that combatants will now have range on the battlefield.
- Force Level: 3
- Collector Sniper Rifle – The Assassin’s primary weapon
- Scope – Capable of longer range shots
- Limited Clip – 2 Shots per Reload
Additional Details
This will seamlessly integrate into a current or new campaign.
The enemy is fully customizable primarily within the configuration files "XCOM_Customize_This_Mod" and "XComGameData_CharacterStats"
Full Credits
- Cavily: Introducing models and weapons for XCOM integration
- NelVlesis: Creation of UI images
- NightNinja54: Programming and development
- Bioware: Original designs
Please let us know if you encounter any bugs or discrepancies. We hope you enjoy!
Collections
- Enemy Collection – Introduces new enemies to combat against.
- Sitrep Collection – Introduces new mission encounters to fight in.
- Weaponry Collection – Introduces new sets of weapon types to outfit your troops with.
- Classes Collection – Introduces new classes for your troops to train as.
- Advent & Alien Overhaul Collection – Introduces replacements for Advent and Alien units with new enemy models.

