Modular MOD (Quest)

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Author: yutan

Last revision: 17 Oct, 2020 at 09:42 UTC

File size: 17.41 KB

On Steam Workshop

Description:
Description

This is just the modular mod installation part.

This mod does not work on its own.
It requires another mod with a flag.
If a building has a flag, it can be used as a player-only item.
You can use this flag in any way you want.
( SimulationTag="Complete_ExampleQuestYutan_001" )

Let’s say I or another modder made a mod with a flag.
A lot of quest sections can get in the way.
Let’s keep the installation quests to one and put in the mods that have the features you need.

The explanation is in the screenshot at the link.
https://steamcommunity.com/sharedfiles/filedetails/?id=2240979139

I made this mod in response to a request from Mr.Grimwood.

Mod Load Order

1. AAAA
2. BBBB
.
.
.
N. This MOD.
N+1. Additional MOD for This MOD. (EX: Gene Hunter)
N+2. Additional MOD for This MOD. (EX: Material Experience)

To other mod authors

Here’s what you’ll need to do to create a flagging mod.

1. Add a flag to your building requirements.

Caution

(I will add later.)