Ratling Gunner

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Author: Scravey

Last revision: 11 Feb, 2018 at 21:37 UTC

File size: 51.2 KB

On Steam Workshop

Description:

Ah, yes! The latest creation from Clan Skyre! The weak-pitiful enemies can now feel the full wrath-anger of our new warmachine! You can recruit this unit in the campaign and in custom battles. Also, the missile damage looks much higher than it actually is because of how total war calculates it. That’s the damage if every single shot hit an enemy for 10 seconds, and this is NOT an accurate weapon.

"…A large multi-barreled death-dealing machine that has the potential to change the very face of warfare in favor of the Skaven race. Though a relatively new design and of highly questionable reliability, the Ratling Gun is nonetheless proven itself so successful that Clan Skryre simply cannot make enough to satisfy the greedy demands of the Warlord Clans."

| Lore Friendly
| Compatibility
| Balanced

Currently Unfixable Bugs

– The audio doesn’t sound like a minigun. Sorry, but it’s impossible because it’s just not how the sounds work in this game. it will sound like a gun firing every few seconds.

– There is no way to make smoke come from the barrel when the gun is fired. Smoke from guns is linked to animations, and I can only use the weapons teams animation.

-They look basically the same as a Warpfire Thrower team, and I can’t change the variant mesh because it won’t work with how the weapons team is rigged.

Be sure to report any bugs in the comments, and I will fix them when I can.
Also, suggestions are welcome. Balance may be iffy, still trying to pinpoint it in. It’s hard to balance this unit.