Better Dynasty Perks
This mod makes it so that Dynasty Legacies are more competitive or worth their weight in renown. No longer will you have to save up all that renown for some pitiful gains that hardly make a dent in everyday life.
Warning: might give too much of an edge over the ai since they are terrible at spending/gaining renown.
# Changes are as follows:
• House of Warriors
Knight effectiveness = +50%
Levy size = +20%
• Generational Belligerence
Monthly income while at war = +10%
Levy reinforcement rate = +50%
Casus belli cost = -20%
• Squire Traditions
Prowess = +10
Movement speed = +15%
Monthly martial lifestyle exp = +20%
• Inherited Tactics
Martial = +5
MAA counter efficiency = +20%
Advantage = +5
Siege weapon effectiveness = +25%
• Private Army
MAA cap = +4
MAA unlock = House Guard
• Mostly Fair
Popular opinion = +10
• Faithful Magistrates
Development growth = +2 p/m
Control growth = +1 p/m
• Power and Prosperity
Stewardship = +5
Monthly stewardship lifestyle exp = +50%
• Delegated Authority
General opinion = +10
Powerful vassal opinion = +20
• Home Estates
Domain limit = +2
Building construction cost = -50%
• Ominous Reputation
Dread gain = +35%
Dread decay = -20%
• Long Reach
Hostile scheme success chance = +20%
• Natural Schemers
Intrigue = +5
Monthly intrigue lifestyle exp = +50%
• Venial
Monthly tyranny gain = -0.5 p/m
• Family Connections
Dread decay = -30%
Max hostile schemes = +1
Major chance to prevent one murder for a dynasty member
• Noble Veins
Inheriting good congenital traits chance = +100%
New good congenital traits chance = +50%
• Convergent Blood
Reinforcing congenital Traits chance = +100%
• Resilient Bloodline
Inheriting bad congenital traits chance = -100% (Halves the chance! Does not provide immunity)
New bad congenital traits chance = -50%
• Architected Ancestry
Fertility = +10%
Pick a congenital trait to be more common in the dynasty
• Octogenarians
Health = +2
Life expectancy =+5
• Vibrant Court
Courtier and guest opinion = +10
Better guests will be attracted
• Ordained Rulership
Monthly piety = +30%
Faith conversion cost = -50%
• Treasured Knowledge
Learning = +5
Monthly learning lifestyle exp = +50%
• True Believers
Clergy opinion = +10
Faith and reformation cost = -35%
• Bureaucrats
Base progress and councillor skill impact on councillor task = +10%
All lifestyle exp = +25%
• Desirable Match
Title creation cost = -25%
Marriage acceptance = +30
• Renowned Name
Monthly prestige = +30%
Monthly renown = +0.02 p/m
• Earning Respect
Diplomacy = +5
Monthly diplomacy lifestyle exp = +50%
• Assertive Rulers
Short reign duration = -50%
Independent ruler opinion = +15
• Righteousness
Max personal schemes = +1
Personal scheme success chance = +25
• Bounteous Loins
Fertility = +10%
Disease resistance (fertility) = +20%
• Studious Youth
All stats = +1
Prowess = +2
Dynasty members get better education traits
• Constant Care
Disease resistance (health) = +1
Spouse opinion = +20
Fewer complications during pregnancy
• Close Bonds
Stress gain = -35%
Dynasty opinion = +10
Personal scheme success chance on dynasty members = +30%
• Graceful Aging
No prowess loss from aging
Attraction opinion = +10
Life expectancy = +5
Increase skills with age
• Not compatible with mods that modify dynasty perks obviously (with some few exceptions)
• Compatible with my Better House Guard mod. (One of the few exceptions so far. Better House Guard will overwrite the warfare tree, but they are similar in rewards, and in effect just enables the new custom MAA Better House Guard provides.)
https://steamcommunity.com/sharedfiles/filedetails/?id=2224834860
Revisions:
Old revisions of this mod are available below. Click the link to download.
