Bandit Start
This mod came about whilst I was working on the Randomised Start mod, I thought Hungry Bandits would be a cool little addition, but then I thought that it wouldn’t exactly fit. So I made a seperate file for it. Then decided to add some other bandits to play as.
I did look around a bit, but couldn’t find any other mods for playing as Bandit factions, but if there are any I apologise.
Anyway, as of version 5 this mod contains-
HUNGRY BANDITS
– Hungry Bandit start.
– Haven, a home for Starved Bandits in Skinners Roam.
-A psuedo leader for the Starving Bandits.
-More unit types.
-Recruitable Hungry Bandits.
DUST BANDITS
– Dust Bandit start.
-A bar for Dust Bandits.
-New unit types.
-Recruitable Dust Bandits.
OUTLAW FARMERS
– Outlaw Farmer start.
-New town for the Rebel Farmers, named simply Outlaw Village. Found on the coast of the Great Desert.
-New unit types/recruitable units.
RED SABRES
-Red Sabre start.
– New hidden outpost near Shark.
-New units/recruitable units.
BLOODRAIDERS
-Bloodraider start
-Small Bloodraider village called Redtown. Located at Spine Canyon.
-Psuedo leader for the Bloodraiders.
-New units/recruitable units.
I plan to keep on adding in new units as I want the bandit factions to feel more like factions so it’s more fun to play as them. I’ve tried to keep them balanced and make sure no new units are too powerful, but if people spot balancing issues, like a bandit wiping out a party of ninjas or something, do tell me.
Let me know if you have any other problems and what Bandits you want in next!