Vitamin for Hell Pit Abomination

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Author: Flusky

Last revision: 10 Jan, 2018 at 07:50 UTC

File size: 1.02 KB

On Steam Workshop

Description:

-Changelog-
10/14/2017 – Fix compatibility issue with other unit modifying mods
11/02/2017- Further fix compactibility issue with stat modifying mods

The purpose of this mod is to fix the currently underwhelming performance of Hell Pit Abominations, to increase its combat capability base on its rightful reputation by the lore of warhammer fantasy .

the balancing is based on old world monster that are clearly much more powerful than entire total war warhammer 2 monsters, precisely using giants and shaggoths as references

melee attack 38 ==> 66
melee defense 30 ==35
charge attack 25 ==>55
armor piercing attack 350==>375
normal damage 150==>140
bonus vs infantry 0==>15
keadership 90==>75

Due to its ineffective animation, I improved the responsiveness of the model by modifying delay attacks, making it more responsive and unpredictable for its attack sequence

Hell Pit Abominations is supposed to be a heavy attack powerhouse with moderate durability and chance of survival

Recommended mod(s) for Hell Pit Abomination maximum experience

Truly Too Horrible To Die by FrontlinerDelta
https://steamcommunity.com/sharedfiles/filedetails/?id=1159372983&searchtext=abomination

Hell Pit Abomination Increase Size X 1.20 (Warning: Increasing size of unit does UNINTENTIONALLY increases the combat capability of the unit)
http://steamcommunity.com/sharedfiles/filedetails/?id=1168398148

Next Plan(s):

1. Vitamin for Hydra
2. Vitamin for Chaos Dragon
3. Vitamin for Manticores
4. Hell Pit Abomination custom unit 2x Bigger and 2x Size