dwarf engineer ranged weapons ancilliaries
Adds 3 different ranged weapons to the dwarf engineer in custom battle and mortal empire campaign.
The different weapons can be unlocked like mounts, both in custom battle and campaign.
It has been very painful to implement, because very strange things happen when you try to use the mount system without a mount. For it to work, I had to add a small team to the engineer along with the weapon/aminations change.
The original idea was just to add the drakegun to the engineer. After several headaches testing what was working and what wasn’t, I ended up adding other ancillaries.
Have fun!
- Drakegun
The engineer and his apprentice will burn the worlds with their improved drakegun (lvl 5 in campaign) - Trollhammer torpedo
The engineer brought two irondrakes to shoot improved trollhammer torpedoes to large target. (lvl 10 in campaign) - Cannons
The engineer now has his own cannon battery! (lvl 15 in campaign)
Dwarfs
Dwarf airforce Regiments of Renown
Dwarf beer cart and wagon
Dwarf big and diverse RoR pack
Dwarf ranged weapons small tweaks
Dwarf engineer ranged weapons ancilliaries
Greenskins
Goblin squig herd… with herders!
Goblin squig herd… with herders! SFO compatible Edition
Nasty Skulkers hidden in goblin units
Lizardmen
Kroxigors in skink units
Salamanders…with skink handlers!
Skaven
Rat Ogres…with Packmasters!
Skaven assassins hidden in units
I want to express my gratitude to all moders for all their work I had much pleasure to play with, to get inspiration from, and to learn from, by looking into the changes they have done.
The online guides (like of thesniperdevil) were of tremendous help, thank you to all participants to their elaboration and for taking the time to share. This is really important.
And of course, thank you CA for devoting to Warhammer fantasy in such length, it is a dream come true.
Donate[paypal.me] to support my work. Thank you!