Guv’s Additional Vanilla Units mod V2 (WH2)
Complete port from WH1 (Link to WH1 version). This unit come with changes that fits for WH2. Read Changelog for more info!
Alright, each of these units are for vanilla balance. Not compatible with Radious and never will be. These are for vanilla, overhauls can mess these units up. I’d avoid those mods. More incompabilities are up right now since I add new buildings.
[EDIT 01-31]: Alright, so after the Wood elves update my mod got in a standstill and most of my retextured units got hit with the xml.material issue. Simply explained; a filetype that gets corrupted right now in packfilemanager and messes with the textures. Took me a while to bother fixing this since this issue did drop my modding mood. But I am back here and there are "fixes" which I have been using and it works like a charm! Enjoy!
To read more, more images and pro’s and con’s list, check these links bellow on each unit for the factions listed!
of course if you don’t like or want a certain unit, you can download them individually here 🙂
[EDIT 02-28]: Bretonnia has come and so I have removed Grail Pilgrims from the Rooster. I hope you had fun using this unit 🙂
Unit list:
The Empire:
– Knights of Sigmar’s Blood
Dwarfs:
– Bugman’s Thrower
Greenskins:
– Shielded Big’Uns
Beastmen:
– Khorngor Herd
Vampire Counts:
– Knights of the Black Grail
Warriors of Chaos:
– Chaos Dwarf Warriors
Compability? I’m not sure. Like I said, I’d avoid overhauls and mod’s that changes garrisons have been reported to conflict. Reskins should work for the most part but be aware of this mod. I don’t think it’s compatible with mods than modifies Attrition. This mod also changes a lot of textures and adds new buildings to the tables.
New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!
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Please do post a comment here if you find any errors!
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