Knights of the White Wolf (+ Teutogen Guard)
"Ulric give me the fangs of the wolf,
Ulric give me the claws of the wolf,
Ulric give me the coat of the wolf,
And I will show your enemies the mercy of the wolf."
– Ulrican Prayer.
The Order of the Knights of the White Wolf, or White Wolves as they are more commonly known, are the most infamous of all the Templar Orders under the worship and servitude of the Ar-Ulric and their God, Ulric, God of Wolves and Winter. Readily identified by their distinctive wolf pelts and their savage fighting-style, the Knights of the White Wolf are the most ancient and largest of the Templar Orders in the entire Old World.

This mod adds the storied Knights of the White Wolf (and Teutogen Guard) to the Empire roster! You can recruit them at the Middenheim Great Temple of Ulric in your campaigns.
This unit mod tries to be balanced for vanilla. Like the Swords of Ulric unit, both units have Frenzy. Both units have 15% missile resistance because of their wolf pelt cloaks.
The Knights of the White Wolf benefit from the same tech/skill trees as Knights of the Blazing Sun/Reiksguard, the Teutogen Guard benefit from the same trees as Greatswords (aside specific ones like Karl Franz’s buff skill to Greatswords).
In custom battles the Knights of the White Wolf can be used by all Empire factions, while the Teutogen Guard are an exclusive unit to Middenland in custom battles.

Credits:
– Courtesy of Xoudad & Willemsen for the textures and meshes
– Unit cards by r1kko
– Rest by me
Revisions:
Old revisions of this mod are available below. Click the link to download.