Deadly Weapon Tweaks


The main goal of the mod is to make combat and damage more realistic without deviating too much from vanilla.
Soft requirement for 1.3 – Projectile Speed Booster. You can still use the mod without it, but projectiles will move at vanilla speeds.
Safe to install on/remove from an existing save.
Notable features:
- Most weapons do more damage and are more accurate all across the board
- Shotguns shoot multiple pellets instead of one blast. Still done the old way, may require/add compatibility for Proper Shotguns in the future
- Neolithic weaponry is slightly weaker
- Melee weapons are untouched
- Various other tweaks and changes
- Vanilla Expanded Mods (Up until last update)
- Rimsenal Mods
- Gun Nut
- Glittertech
- [SYR] Nagas
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Medieval Overhaul
- Cybernetic Warfare and Special Weapons
Legacy (1.2 and Older):
- Metro Armory
- Rimworld: Altered Carbon

A mod for melee weapons that works well with this mod: Link