Better Guns – No ROF Nerf (Mortal Empires)

If you liked this item, please rate it up on Steam Workshop page.

Author: Kate Micucci

Last revision: 1 Jun, 2018 at 01:05 UTC

File size: 112.64 KB

On Steam Workshop

Description:

Guns in vanilla TWWH are short range, fast firing and low damage. This mod makes them slightly longer range than archers, slow firing and high damage.

-Damage of handgunners, thunderers and outriders doubled
-Pistoliers and militias get extra AP damage
-Reload times doubled
-Range of handgunners and thunderers increased to 175. This does not increase accuracy. Because of the long reload you might want to wait for the enemy to get closer before shooting.

This version of the mod does not include the rate of fire nerf, meaning that your guns will be doing over twice as much damage as before. In vanilla Warhammer 1 I considered that too cheaty to use myself, but with the over-the-top power creep from the new Elf factions’ cheaper, better missile weapons, at this point, it’s only fair.

For a slower, more realistic fire rate, use this version: http://steamcommunity.com/sharedfiles/filedetails/?id=1279827339