Sailor Cat’s Wondrous Goody Huts
Introduces 10 new tribal village rewards, including:
- Your unit discovers a new natural wonder.
- A random resource in your territory.
- A random unique unit.
- A random unique improvement in your territory.
- A random policy.
- Your unit has its formation upgraded.
- Your unit receives wilderness training (+2 sight, can see through features).
- A meeting with and envoy to an unmet city-state.
- A Spy and +1 Spy capacity.
- A burst of Production in your Capital.
An 11th reward is disabled by default, but can be enabled in Defines.sql or with Configurable Goody Huts: Your unit embarks upon an expedition to a faraway tile with a free Settler.

With its smooth hazelnut filling and crunchy outer crust, Wondrous Goody Huts pairs well with Configurable Goody Huts, Enhanced Goodies and the Good Goody Huts, ARS – Improved Goody Huts and Auto Record Goody Huts mods.
- Does not replace or change existing tribal village rewards.
- If your reward can’t be granted, the mod will default to a random unique unit.
- Random items are pulled from your current era.
- Random improvement spawner will not spawn a watchtower, industry, corporation, or a few problematic DLC improvements.
Latest version: 1.50.02. Github Repository[github.com].
Gedemon, LeeS, and WildW for valuable Lua insight; SeelingCat for general feedback and suggesting the production reward; zzragnar0kzz, Deviain, Slightly Annoyed Niko for helpful bug reports; Groo for German TL; Phantagonist for CN and JP TL; Low poly cat for RU TL.
If you’d like to support my drinking problem, you can…
[ko-fi.com]
Revisions:
Old revisions of this mod are available below. Click the link to download.