Railroad Management 2

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Authors: Vilaxe, SerpPort

Last revision: 10 Jan, 2022 at 11:39 UTC (3)

File size: 24.64 MB

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Description:

Rail traffic management will become more diversified and contribute to the development of your republic. The mod includes a set of "stations" and buildings needed for the player. First of all, this is functionality, although I tried to change the appearance a little, but within the framework of the game style.

At some stations (where it is possible to lay non-electrified tracks), in the information tab about the composition, you must press the "Change direction of movement" button (shown in the screenshot). This must be done in order for the train to go to the next destination, or to be loaded with cargo or refueled. A small convention, but visually you will get rid of the wires.

So, the buildings available to you:

– Railway dead end. Without power poles. You can connect any types of railway tracks, with normal visualization. For use in the route, it is connected as a stop, preferably one of the last. For the train to leave this station, press the "Change direction" button, and it will go to the next point. You can use a dead end as a sludge for trains. Perhaps you will have unused trains, diesel locomotives and special trains (yes! You can "park" anything at the station and cranes for laying tracks too). You can also use it simply as a decor.

Not suitable for passenger transport, there may be departures !!!!

-Traction substation. Works the same as a vanilla substation, but with more connected paths and fewer electrical connections. Has lighting at night, but I will still refine it.

-Fueling diesel locomotives. Without power poles. You can connect any types of railway tracks, with normal visualization. To refuel (it is not automatic !!!!!!) you need to press the "Change direction" button, otherwise the train will be at the station. Although, there is also an independent refueling.

There are no connections to the pipeline, so bring the fuel by road tankers!

-Transloading platform. Essentially the same cargo platform, but with as many as 10 (!) Places for loading vehicles and three electrified railway lines. Connections to buildings and folds are relatively few (4), so use primarily as overloads from auto to rail, or vice versa.

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Revisions:

Old revisions of this mod are available below. Click the link to download.