Randomize Trade Goods

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Author: Solarwhale

Last revision: 14 Mar, 2021 at 19:15 UTC

File size: 260.1 KB

On Steam Workshop

Description:

Are random new world and random development just not enough random for you? Do you want more? This might be for you.

What does it do?
As promised in the title- this mod allows you to randomize trade goods across the planet (including colonial provinces). You can access the randomization event through a decision, and randomize as many times as you like, even in the middle of a campaign. Two settings are available- entirely random, where every trade good has an equal chance to spawn, and "balanced" where cheaper trade goods should be a bit more common.

It should work with extended timeline, but won’t with any mod adding new trade goods (at least not properly). Not Ironman compatible. Enjoy!

P.S. If you have any suggestions as to what the percentage chances for each trade good to spawn in "balanced" mode should be, let me know. That part is still in the works, and feedback would be helpful.