Dwarf’s Air Reinfocements and Underground Tunnels ( Special Type of army abilities )
ou may found dwarf miners and gyrocopters do not have a good performance in compaign, you may try this mod.
Author: TrVi
SFO version: http://steamcommunity.com/sharedfiles/filedetails/?id=1302406173 thanks to @Un Poisson Rouge
thanks to @@James Stone all the text in this mod are made by him
I add some military force abilities to the dwarfs in this mod
#1:
Tunnel Under the Ground Ⅰ:
After unlocked the technology
this skill will give all the force a skill that can summon a unit of dwarf minners in battles
The Underway is vast, so with enough time, courage, and a good deal of Dwarfen ale, a competent Miner team can dig themselves out of one of its safer routes, and unto the battlefield.
pre-charge:45s
#2:
Obdurate Defense:
Add this skill to all the mines (iron mine, gold mine and so on)
The Dawi are too stubborn to stay put while their Hold is threatened. Offering their services to the Hold, its Miners will dig their way into battle without hesitation when called for, and unleash their Blasting Charges unto an unsuspecting foe.
#3:
Air Superiority:
With the Airfield restored to its former glory, any Dawi force can call upon Karaz-a-Karak’s mighty air corps unto battle.
Pre-charge: 120s
#4:
Tunnel Under the Ground Ⅱ:
when you occupied the eight peaks and built special underway, this skill will be unlocked.
Now you can summon a unit of miners with blasting charges
Pre-charge: 45s
Charge:45s
#5:
Revenge Beyond the Grave:
Only kept in the physical world by reality-defying anger and a need to satisfy the grudges of the Dawi, the Ancestors can’t be bound to one place for too long. This unit will dissipate if enough time passes, only becoming usable on the next battle.
when you finish building the level_3 main town for eight peaks, this skill will be unlocked
Pre_charge: 75s
If you like my mod, please put a like.
thanks