New Limbs Needs Training

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Author: Mlie

Last revision: 17 Apr, 2024 at 07:47 UTC (3)

File size: 329.91 KB

On Steam Workshop

Description:

When a pawn gets a new limb transplanted they will need some time until they get used to it.
The efficency of the limb will be lower and increase with time up to the maximum value.

Recovery-time is based on the tech-level of the limb and can be changed in the mod-settings.
Only affects bodyparts that is defined as on the outside of the body, implants will not be affected.
Will also ignore limbs connected to blood pumping, breathing and mind even if on the outside.
The starting efficency can be changed in the mod-settings.

Tested with EPOE but should work with any mod that adds limbs.

– Now ignores werewolfs from Rim of Madness – Werewolves when pawns transforms
– Added french translation, thanks qux!
– Added german translation, thanks 眠いです!
– Added portuguese translation, thanks goncalui!

Idea by: uiopik

[dsc.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]

  • See if the the error persists if you just have this mod and its requirements active.
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Revisions:

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