1992 A Dying World [SP/MP]

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Authors: skilletti, Sea-Knight, Chris Taylor, Brädley

Last revision: 8 Jun, 2025 at 16:08 UTC (13)

File size: 3.91 GB

On Steam Workshop

Description:
1992 A Dying World (prev. name: World War 3)


Modification in the setting of 1990’s Cold War between west and east.

Please read FAQ thread below before asking a question.

Consider sending a bug report to the following thread or Discord server, otherwise we might miss your issue in comments section and will be unable to help.


Features

Immersive gameplay in setting of 1990’s Cold War. More than 100 unique vehicles including transport and combat helicopters with advanced damage system. Detailed sounds and interface. New mechanics such as digging trenches, ATGM’s and Explosive Reactive Armor and much more.

Current available and playable factions:

OPFOR

– Soviet Union
– East Germany
– Western Group of Forces
– Poland
– Czechoslovakia
– Yugoslavia (as a member of Warsaw Pact)
– People’s Republic of China
– Korean People’s Republic

BLUFOR

– USA
– West Germany
– Great Britain
– France


We highly recommend you to join our Discord channel to stay in touch with further news and also to cooperate with other players, content-makers or our development team!

You can support us financially by donation, so you will motivate us for a further development, make more content and ensure the long life for our mods, also thanking us for our work.

If you want to support us – press Donate button!

Discord Server [discord.com]
Donate[boosty.to]

Found a bug? Report in discussion below!


ALC Team does not use the mod for commercial purposes. All skins, sounds, models, effects belong to their creators.

/// CREDITS ///
WarFighter – Authentic CtA Overhaul
HotMod 1968
– Digitalmindsoft
– Gaijin Entertainment
– Eugen Systems
Red Frog Mod
– VLSS
RED WAR
– Modern Patch
– cbyyy2013
Lightning (and his awesome Vietnam ’65 mod)
– Warrior250
– Other authors who wasn’t named


The copyright belongs to ALC Team (Sea-Knight, Chris Taylor, Bradley & skilletti). The product can be published on Steam exclusively through an account Bradley or other members of the ALC Team included in the list of authors of this work.