Dark Phoenix – Druchii Immersion Mod

Dark Phoenix is a mod that allows you to go deeper into the amazing world of Warhammer Fantasy and experience it from the perspective of the Malekith, King of Naggaroth and all Dark Elves.
Eternal King update: From now on, Dark elves will be able to recruit some Wood elves and High elves units. To do so, you need to conquer Ulthuan (you can then recruit them from level 3 special settlements and landmarks) and Athel Loren (level 3 settlements). You can greatly increase their combat skills by building Shrine of Asuryan and getting Oak of Ages occupied
There are 40 new technologies at your disposal, each with interesting effects and a unique description rich in lore. Almost all of them require you to conquer a specific region or build a landmark in order to research them. The whole is divided into the following groups:
1. Unite Druchii – Seven big cities of Dark Elves are waiting for you to unite them under your fist and as a terrifying dark ruler, leading them to greatness
2. Claim Ulthuan – Use all the resources of Naggaroth to defeat your greatest enemy. Subjugate and assimilate their Kingdoms to gain the bonuses associated with them – but beware, the Asur will not give up without a fight
3. Road to world empire – rebuild long lost elven power and unite your fellow elves from Athel Loren with the rest of your race, conquer new human empires and aquire millions of slaves, investigate the rumors of a new Great Chaos invasion. Take revenge on dwarfs and reclaim long lost Phoenix Crown of Aenarion
4. Places of Power – Find and explore mysterious places from around the world, capturing some of their secrets
Mod is currently designed primarily for the Mortal Empires campaign, but most of it also works in Vortex
Won’t get along with anything that changes right side of Dark Elves technology tree. Mod will be integrated into SFO, but changed a little for better balance
As with any mod, balance is a purely subjective matter. I have tried not to overdo the bonuses, imposed temporary penalties to assimilate Asur, and blocked most of the technology with landmarks – still, your units will be able to achieve very high stats. However, this will only happen later in the game (100-200 turns), so I think it’s fair
I’m planning a series of this type of mods. I love Hearts of Iron IV and I took inspiration from paradox’s focus tree idea. First, I have to polish my first mods(Dark Phoenix and Glory of Phoenix) and after that maybe Lizardmen or Vampire, time will tell.
I’d be extremely grateful if you could point out any bugs to me in the comments – textual errors, mechanics, or plot inaccuracies. I’m still learning to mod, and reports like this allow me to hone my skills and improve the product
Check out my other mod – Glory of Phoenix – High Elves Immersion Mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2444305884
Revisions:
Old revisions of this mod are available below. Click the link to download.