Grenade Launcher Improvements and Ammo Variety

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Author: MrThirtyOddSix

Last revision: 5 Feb, 2021 at 22:10 UTC

File size: 779.26 KB

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Description:

Grenade launchers can now fire and reload faster, and use new ammunition.

What changed:
– grenade launchers now have significantly lower reload, in matter of a second
– ammo is now color coded depending on faction
– range has been extended about 30%

New ammo
– USA: HEDP, smoke, incendiary and flashbang
– Russia: HEAT AP, FG, smoke and incendiary
– light resupply vehicles regenerate normal HE 40mm ammo
– heavy resupply vehicles regenerate all other 40mm ammo

Ammo type explanation:
– HEDP – High Explosive Dual Purpose. Works both against armor and infantry. Kill radius is limited to 3 meters.
– HEAT AP – High Explosive Anti Tank or Armor Piercing. No explosion radius, but effective against armored units.
– FG – Fragmentation. High radius decreasing damage, reaching 11 meters in radius. Very good against infantry and lightly armored vehicle infantry.
– Smoke – Same as any smoke grenade you encounter in game. Launches big smoke screen.
– Incendiary – Small explosion radius with secondary damage coming from setting armor or infantry units on fire.
– Flashbang – No damage from explosion, however it blinds infantry units for about seven to ten seconds in radius of about seven meters.

How to load ammunition:
– select grenade launcher as your primary weapon and press space, this will start loading ammunition
– to see ammunition type, you need to open inventory view and hover mouse curor to see tooltip showing weapon information
– game UI does not show currently loaded ammo beyond tooltip
– you would need to cycle couple times to load ammo you want

Mod also contains a fix for stacking USA launchers, making them NOT stack in infantry inventory.

Grenade launchers typically present a good deterrent against infantry. However game does not allow units to fire main weapon that would kill using bullets, making units rather useless for engagements (faster to kill using pistol than wait for reload). Now infantry with launchers have reasonable way to fight back. It is also possible to disable vehicles with grenade barrage, which allows for better tactics.