Reliability (Vanilla)
Bear in mind I didn’t plan to make vanilla version, so this is kinda ghetto.
Upon start you may get lotta errors that "PatchOperationX" failed, ignore them, they’re harmless.
Adds firearm relaibility to the game. Now every shot has a chance to jam the weapon. Fortunately for you, pawns will automatically try to clear it once they realise the gun jammed.
Oh also, they can now explode.
10000 – reliability stat added in the comp, multiplied by hit point percentage and dependant on quality
Non patched mods work just fine, just with 100% reliability
Patched mods:
– TMC sidearms, community pack, .30 carbines, Bri’ish Bullpups and SMGs
– All gun nut mods, except for NGSW. yes honey badger and soviet smgs are patched
– the armory sth nice mod with jungle mag guns
– VWE, VWE frontier, VWE makeshift
If you need some help with patch or want me to make a patch for some mod you can find me on CE or Rimworld discord server, name Caulaflower
Unfortunately, adding jamming to a gun requires 2 things:
– verb Verb_ShootWithReliability. To add it you need to replace
<verbclass>Verb_Shoot</verbclass> with
<verbclass>Jams_nmags.Verb_ShootWithReliability</verbclass>
– comp reliability. To add this you need to add:
<li Class="Jams_nmags.ReliabilityCompProps">
<Reliability>your reliability</Reliability>
</li> to your <comps> field
The pm63 is removed for now.
- Code – me, Caulaflower
- Thumbnail – Kriptobaam
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