Anthro Race

If you liked this item, please rate it up on Steam Workshop page.

Authors: R-MK, Arakk

Last revision: 14 Jul, 2025 at 17:03 UTC (8)

File size: 10.05 MB

On Steam Workshop

Description:

Adds anthropomorphic furry animal beings into the game, as simple as that.
Now you can play with some canine people, avian people , feline people, and reptile people.
That or do the ye’olde Rimworld of makin’ chairs outta them.

Featuring:
– 8 Types of Canine heads
– 7 Types of Feline heads
– 8 Types of Avian heads
– 9 Types of Scalie heads
– 6 Types of Fish heads
– 5 Types of Rabbit heads
– 5 Types of Mustilids
– 3 Types of Rodents
– 6 Types of Bovid heads
– 1 Raccoon
– 1 Opossum
– 2 Avali
– 2 Synths
– 2 Protogens
– 1 Sergal
– 3 Arthropods
– 2 Bats
– 2 Horses
– 2 Amphibians?
– 2 Skull Creatures??

Each shape of heads have 3 variant of eyes, dot eyes, oval eyes and slanted eyes
So you can say there’s about 231 unique-ish head types for your colonists 😀

Requires Humanoid Alien Races 2.0, remember to load that before this one.

Artwork by R-MK .w.)b
Special Thanks to
– DigitalHare
– NightGarux
– Maru Whilby
– Bjorn0411
– Zaljerem
– DakkPasserida
– Arakk

[Update to 1.6]
Big thanks to Arakk for keeping this mod working.
The old scenario has been removed, and anthros will now naturally generate when randomizing your colonists.

Use the drop-down next to the ‘randomize’ button when generating a colonist to guarantee generating a specific type of anthro!