Sync Growth
Synchronizes plants and crops growth, ensuring that they would be ready for harvest together.
It averages grow, so there is no net gain or loss from using it.
Works by actually adjusting grow rate, not by manually changing their growth state like other similar mods. You can actually see its effect in info window, and it draws outline for synced crops!
Two working modes:
Default mode – plants are looking for same kind of plants nearby to sync. Can work with pots, hydroponics and other similar furniture.
Zone mode – only plants within the same zone are synced, even if they are not nearby. Works with crops that can’t be sown in direct proximity, but not with hydroponics.
You can configure a max gap between syncable crops to avoid extreme effects.
Very low. It only recalculates groups once in 2000 ticks (≈33 seconds of normal speed) and outside of it barely does anything.
Still, there are reports from some users about brief freezes in biomes with extreme plant density. Enabling zone mode in settings solves it, but this mode would not work for hydroponics.
It is safe to add to existing saves, and even safe to remove!
All changes are via dynamic patching — no changes to data structures.
It should be compatible with all plants that do not have a custom implementation. Built-in support for:
Vanilla Plants Expanded
Orassans
Pawnmorpher
All original code in this mod is licensed under the MIT license[opensource.org].
- Mods that add new plants may require explicit support, if they have custom growth rate calculations. Tell me if something does not work.
Wishmaster – his old mod was used as a starting point (not much of it left in release though).
Please read Fluffy’s instructions before reporting.
GitHub[github.com] (source code, non-steam and old versions there)