More Unique Elector Units

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Author: KonKonKing

Last revision: 20 Jul, 2021 at 09:31 UTC (1)

File size: 123.58 MB

On Steam Workshop

Description:
Features
  • Vanilla adaptation of the SFO elector units to make vanilla ones a bit more special
  • Each unit was changed, some more others less
  • Wolf-Kin and Knights of the White Wolf were also added to give Boris a bit more variety, only available at Middenheim’s landmark or for Middenland at the Shrine/Temple of Ulric
  • All units are fully affected by skills and technologies

Compatibility
  • Should be compatible with most other mods as long as they don’t change elector units
  • Supports MCT by Vandy
  • Supports TTCaps by DrunkFlamingo

Known Issues
  • Some bullet points (these green indicators at the unit card like "armour piercing ranged") are sacrificed for better compatibility, however this is just UI and won’t affect your gameplay in the slightest
  • Some bullet points disappearing in battle is intentional, it is caused by the script which hides all wrong ones but needs like 1 tick to update

Credits
  • Venris for allowing me to use all of these units
  • All modders who contributed to the implementation in SFO including [HN], Dryrain, Willemsen, Xoudad, Fyrewyrm3000 and Mixu
  • prop joe for his script to remove redundant bullet points
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.