Better Garrison for Exotic Animal Building

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Author: Finist

Last revision: 12 Sep, 2018 at 18:32 UTC

File size: 8.19 KB

On Steam Workshop

Description:

Mod adds new garrison units for Exotic Animal Building: Camel Archers or Indian War Elephants (depend of region). (Desert Kingdoms compatible).

Exotic Animal buildings was designed for Parphia mostly and it pretty useless for another eastern factions. This mod try to change the situation a little bit with no change of power balance. It doesn’t allow to recruit units with that building, but you can use it for town garrison advantage or you will get better battle against AI if it has Exotic Animal building in town.

Seleucid satrapies factions got elephant units, anatolian and caucasian factions got camel archers units (I guess this more realictic than give elephants to everyone)

Compatible with another mods (do not replace tables)

(Warning: the mod create new units, so if you decide to stop use it during your game session your actual save will be ruined)