Cult of Morr (Doomsayer update)
Mortal Empires version of my Total War: Warhammer mod.
Prepare to face devoted men of Morr in Warhammer 2. Cult of Morr mod adds 6 new units to Empire and 3 new units to Vampires. This mod aims to bring mid-tier sword units and high-tier melee cavalry to Empire and Vampires. More I worked on this more my apetite grew to make more varied army for Empire. All units are available for campaign and are compatiable with other mods (as far as I can tell), but are balanced according to vanilla game.
UNITS – Empire
Cultist of Morr (spear)
Cultist of Morr (bow)
Keepers of Shroud
Black Guard
Knights of Morr
Brothers of Raven
UNITS – Vampire
Fallen of Morr
Chosen of Morr
Gardeners of Shroud
NOTE that recruiting units happen from dedicated building chain for both factions. For Empire Garden of Morr with three buildings (Local Graveyard, Garden of Morr and Temple of Morr) and for Vampire Counts & Von Carsteins Defiled Garden with two buildings (Rotten Garden of Morr and Gate of Morr). Both can be found under military buildings.
Updated for The Resurgent release. Should be functioning without issues, but I wasn’t able to do extensive playtesting. Please post possible bugs and issues in comments, so I’m able to fix them.
KNOWN ISSUES
Not all locations can build the required buildings, I am trying to find the time to sort it out.
FUTURE
Still looking on possible unique lord for this mod, when time and intrest align. I have few ideas for both factions for a lord, but still need to find the time for it.
Required DLC:
These DLC should be installed in order to use this item.
Total War: WARHAMMER II - Mortal Empires
Revisions:
Old revisions of this mod are available below. Click the link to download.