Roaming Cultists
Using this mod on a heavily modded save file WILL lead to crashes when you try to enter a quest with Roaming Cultists. Moderately modded save files (20-30 mods max) should be able to use this mod without experiencing any issues.
If you are uncertain whether or not your save file has too many mods or just want to be safe, I highly recommend you backup your save file and test the mod after you’ve done that.
To backup your save file, follow this path on your computer
then simply copy the profile you’re using. The number indicates the save slot, where 0 is the first save if you start counting from the top in the main menu.
Groups of shrouded cultists have been sighted in the regions surrounding the Hamlet. Those who’ve gotten close enough to see what they were up to, have reported sightings of abhorrent eldritch summoning rituals…
Requires both the Crimson Court and Color of Madness DLCs
Roaming Cultists adds a new roaming encounter to Darkest Dungeon. The encounter is completely dismissable, as the cultists boast a healthy 1 HP each and simply killing them will let you avoid all possible harm. However, for those that crave the void, the first round should be spent observing the cultists, as they engage in a summoning ritual.
The Roaming encounter (which is guaranteed in the region they’re roaming) is a ritual summoning, which allows you to replay any boss fight in Darkest Dungeon. Only 1 of the Cultists needs to survive to complete the summoning at the very end of the first round.
The Cultists will summon a random boss if left alone for the first round, killing themselves in the process.
To summon the boss you wish to fight, just equip the trinket associated with that boss!
E.g. if you’ve equipped a head trinket from the Collector, the Cultists will summon Collector for you to fight. A full list of trinkets that can be used for boss summoning can be found below.
For this purpose I have created 4 new trinkets. These are used to summon the Crocodillian and 3 of the Darkest Dungeon bosses.
The bosses will all drop their usual loot, which means that you can farm certain bosses somewhat easier, if you so wish.
Bosses on the random summon list include:
Mini-Bosses:
Collector
Shambler
Bosses:
Siren
Drowned Crew
Necromancer
Prophet
Swine Prince
Flesh
Hag
Brigand Pounder
I’ve hidden the trinkets inside spoilers, in case some people might want to discover which trinkets summons which bosses by themselves. If you wish to see how to summon a specific boss, just hover over the blacked out text! Bosses not mentioned individually are explained in the "Most Bosses" section.
Most Bosses:
Any boss that has a trophy trinket, can be summoned by equipping that trinket.
Example: If you wanted to summon Necromancer, you’d have one of your heroes equipped with Necromancer’s Collar.
Mini-Bosses:
Collector Any of the 3 head trinkets
Shambler Any of the 5 Ancestral trinkets dropped by Shambler; Ancestor’s Bottle, Candle, Map, Scroll or Tentacle Idol
Fanatic Pagan Talisman
Crocodillian Bulrush – Trophy for the new apprentice boss quest.
Bosses
The Garden Guardian Sculptor’s Tools
The Miller Mildred’s Locket
The Sleeper Comet’s Lens
Huge thank you to Anonymous Koala for drawing the defense sprite of the cultist.
Color edits, trinket "art" & code by yours truly.
Inspiration for the idea from the lovely people in the MLD discord server[/ [discord.gg]
Required DLC:
These DLC should be installed in order to use this item.
Darkest Dungeonu00ae: The Crimson Court
Darkest Dungeonu00ae: The Color of Madness
