No Forced Slowdown (Continued)

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Author: Syrus

Last revision: 4 Sep, 2021 at 19:37 UTC (1)

File size: 321.54 KB

On Steam Workshop

Description:
INFO:

– This is a reupload of an existing mod, updated to a new version.
– I did not make this mod and claim no ownership of it.
– If the original author wishes, I will remove this mod.
– The original author may feel free to use this version to update their mod.
– Once the original is updated, I will discontinue this version.

Make sure to disable the original mod!

If you experience any issues which you assume are caused by this mod, please post a description of what’s wrong as well as the HugsLib log (CTRL+F12).
That helps tremendously with figuring out any problems!

Thank you to Dingo for this great mod!

The code for this has been reworked and should offer greater compatibility now.
Unlike the original version, this version is compatible with Smart Speed, for example.

Note for modders:
This mod skips the execution of TimeSlower.SignalForceNormalSpeed[Short].

GitHub [this version]: https://github.com/XT-0xFF/NoForcedSlowdown

ORIGINAL DESCRIPTION:

Tweaks the forced x1 speed multiplier which triggers on some events.

RimWorld automatically slows down gameplay and prevents time controls when certain events fire. With this mod you can take back control!

– Configurable mod options let you tweak the slowdown mechanic.

– Will completely disable slowdown by default.

Visit the Ludeon forums thread[ludeon.com] for source code & direct download links.

Visit the FAQ before posting bug reports or questions.

ORIGINAL MOD:

https://steamcommunity.com/sharedfiles/filedetails/?id=1419593453

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Revisions:

Old revisions of this mod are available below. Click the link to download.