Structural Integrity Test
Basic "thing break apart when destroyed" mod idea. It evaluates every shape in the map, checks if it is broken, if it has more than 500-ish mass, and if it’s moving at a speed. If all those three; that shape will break nearby map-geo, creating a chain effect.
NOTE: Sometimes the default values for how much damage the mod does in set at 0 when the mod is installed, not sure why. Go in the mod options and press reset to defaults if it is.