Cargo Ship "Hanzare"
Hello friends! After my long absence I have returned to bring you what may be my favorite creation, the cargo ship "Hanzare"!
Many steps were taking to reduce lag, so hopefully this should run good on most computers.
With a detailed interior and exterior, complete engine room, ample exterior and interior lighting, a realistic electrical system, fun sinking mechanics, and plenty of other features, im sure youll enjoy the ship!
It took about a month to make this! Ratings are greatly appreciated!
Interior
Due to the size of the ship, it does not have a full interior, but there is plenty to play with. Youll have access to the deck house, bridge, a full engine room, the stern deck house, shaft alley, funnel, and various other areas.
Electrical
The lights, pumps, rudder, and most functions on this ship are not connected to a battery. Just like on a real ship, power is generated from 2 SSDG onboard. Only one needs to be running at a time to supply ample power. If the SSDGs fail, power will be lost.
Startup
Startup process can be completed from the engine control room, and instructions are listed inside the room.
Sinking
There are various ways to sink the ship. Large waves can enter through holes and sink her, the fire suppression system can sink the ship (slowly), hatches can be opened to flood the ship, she will split in half after a certain angle is reached or be forcably split from the engine control room.
Note: as of the recent update the game has become too laggy for me to edit the ship. Any fixes or updates to the ship will be done once stormworks gets fixed.